Compatibility: HOI4 1. I then clicked save when I had finished. This is the most powerful doctrine for surface action. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Surcouf had the largest guns of any cruiser submarine. Laranjow • 8 hr. manpower [amount] – Adds a specified amount of manpower to your reserves. Edit: Submarines start with 2500 range, and 1936 ones have 4000 range. You can only kill submarines by spotting them first! The best way to kill Submarines (especially 1940 Submarines) is to use a Spotting Cruiser as a spotting task force, in combination with Depth-charge Destroyers. -90 New Submersible Gun Battery modules for Submarines. When you complete a focus that grants one of those techs, there will be a pop up with an icon and a name. Coastal defence ships (sometimes called coastal battleships or coast defence ships) were warships built for the purpose of coastal defence, mostly during the period from 1860 to 1920. As a heavy gun carrier, the panzerschiffe is faster with 5x the range (7500, longest in the game, a close second being cruiser submarine with fuel tanks at 7k). Step 3 – Stage the War. Its naval doctrine is fully unlocked, and they were comm. This mod is a submod of the "Fixed and Bigger Ship Models" mod. With a fleet of sub3 set to always engage and never retreat,. Much of the mod draws from the RPM for HOI4 mod and The War At Sea (TWAS) mod. 1. Once there are no screens left the light guns are allowed to target the heavy ships. Cruiser Submarine? While playing france i notice i have a Cruiser submarine design , and i switch over to england i there is no such submarine, is it a. Carriers are in an interesting spot. It’s just extremely effective, and safe. I'm not sure off hand which nations even get access to them, all I know is that Germany gets through through a focus, and Japan starts with them unlocked. India Fleet. Sub 3s have the same range and HP, but less visibility and more speed. IIRC, torpedoes are used 25% of the time, while naval guns are used 75% of the time. For those of you that dont know about these (not unexpected, pretty niche thing) they were subs with hangers and surface guns. These modules can be unlocked in decision menu. Put the 24 infantry units under Fedor Von Back and put the tanks and motorized units with Rommel. 10. Never miss a thing. Players are able to pick hulls and outfit them with various modules, such as: engines, supporting systems and weapons. The 1940 and 1944 submarine templates have the exact same and better range as the Cruiser submarines and better overall stats as well. New Player Tutorials. Jump to latest Follow Reply. And since HOI4 doesn't allow air attacks on ground forces outside of combat (HOI2 did) one cannot bomb the enemy to reduce their. 2 Caio Duilio Class battleships that are about 20% finished. Submarines usually get very little speed debuffs, so they usually have a advantage in that regard. If screening ever hits 90% or less the torpedo cruisers will stomp stuff. Sub provide the ability to convoy raid. They actually work better without armour. Sep 12, 2009 946 34. Again, stripped to minimum requirements on weapons, crammed with spotter planes and Radar. Japanese Naval Shipbuilding. Battle-ship/cruisers, and light cruisers are generally to be avoided. First, cruiser armor sucks. Control of the sea can facilitate naval invasions, or prevent the enemy from performing an invasion of their own. These modules can be unlocked in decision menu. The Type IX Class of submarines is another class of submarines with many produced just like the Type VII. I was speedrunning in observe mode the n-th game of a mod I am working on, when I tried to find as much as possible about cruiser submarines. ago. Take your torpedo I's to torpedo II, upgrade light gun 1 to 2 and so on. Strategies and Guides. 'War Navy') was the navy of Nazi Germany from 1935 to 1945. 8x. Enemy ships in a region with mines are at risk of taking severe damage - the more mines, the greater the risk. r/hoi4. -Light, Medium, and Heavy Gun Turrets for Submarines-Events to bypass some "Crazy Idea" decisions for Japan, Netherlands/Germany, and France Their heavy cruiser always work well against the american fleets and even have two torpedo chutes. They are also cheaper than a cruiser sub. Italy also has several ships under construction. 381K subscribers in the hoi4 community. Any heavy attack has enough piercing to go straight through, and torpedoes and aircraft ignore. No idea how it works. Meta if you're a minor or have no naval production in the beginning = submarine and naval bomber spam. I recently watched Hammotimes beginner series and in his Navy video he mentions a "sub spam" method in which you produce a load of T1 subs and leave them on convoy raiding with auto repair etc. -Light, Medium, and Heavy Gun Turrets for Submarines-Events to bypass some "Crazy Idea" decisions for Japan, Netherlands/Germany, and FranceGo to hoi4 r/hoi4. cruiser submarines and coastal defence ships - I will extend the range of modules eventually as sensible to fit these designs. SS Submarine – cheap, slow, limited loadout options; SS Cruiser Submarine – cheap, unique to a few countries, slow, special loadout options. If you have 5 dockyards, you can put 5 production lines with 1 dockyard each, activate ic and you get 5 ships every day. . much everything, so you need light cruisers to do the heavy lifting. Captured documents had previously provided a complete list of official Navy announcements of new construction and conversions (TATSU) from 5 February 1941 to 10 May 1944. TBF it's been known for awhile that the best way to generate supremacy is with empty SHBBs followed by BCs. Then you assign 10 divisions to this plan. It severely averages up the detection of the snorkel submarines. 2. Research snorkels and any tech that reduces torpedo reveal chance. - Unlocked fuel tank module for French cruiser submarines ##### # Bugfix ##### - Only display the ship refitting speed and cost modifiers when MtG is active. Kaiserredux is a Hearts of Iron 4 Kaiserreich standalone fan-fork branching off from the original KR lore to bring players a more interesting experience, with more paths and options to choose. Give your sub snorkel, best (and maximum amount of) torpedos and best engine. They performed similar functions to surface cruiser pilots such as cruising distant waters, commerce raiding, and scouting for battle fleet positions. BEST SHIP = light cruisers with good spotting ability and perhaps good antisub or light attack (to take out destroyers, subs, or other cruisers). they can kill up to 60 convoys in one battle. They're cheap and lightweight. The Cruiser Submarines are subs that can be used by Japanese and French players from the start of the game or by unlocking it via the German Focus Tree or American Focus Tree. probably an issue of budget or management or something, so it's hard for me to lay blame on the HoI4 team. Keep them at medium risk engangement and keep upgrading them so they have lower visibility. The AI doesn't produce the second and destroyer spam is best killed by good cruisers. The only benefit is an extra torpedo tube. First, cruiser armor sucks. Cruiser submarines. Submarines. Also, sorry for the late post today. the extra gas tanks. If they have too many screens, you will need to use surface raiders to kill their screens too. Their heavy cruiser always work well against the american fleets and even have two torpedo chutes. Then justify the US immediately. I like putting recon planes on cruiser submarines as well. New comments cannot be posted and votes cannot be cast. Especially given, as you mentioned, the historical production level of 3 submarines for a total airfleet of 9 M6A1 Seirans, themselves subpar aircraft with a max payload of 1 Type 91 torpedo or 2x 250lb bombs. Seems like a number of times, Japan gets Central/South American countries to join the Greater East Asian Co-Prosperity Sphere, typically El Salvador and/or Peru. Longer torpedo range and faster reload speeds, along with new types of armaments such as anti-air turrets, will allow our destroyers to remain efficient and versatile. hopefully this. Here's why. You're pretty much free to do whatever you want now in navy in my opinion. Originally posted by Random: depends on the size of your primary fleet. 3 torpedo tube tier 3s are necessary to get more than 60 torpedo attack. Carrier Hull: 2. By having two cruisers you can always lose one which will be replaced if you have reserves. After playing around with different scenarios in HOI4 I realised that there are what appear to be something wrong with the alternate paths for Greece. Sie sind perfekt für Überraschungsangriffe auf Konvois ohne Geleitschutz und auf Großkampfschiffe geeignet. Scout planes/Radar/Scout planes. 2) Update Forts with new workshop content. 1. . Historically they held a medium cruiser battery, however in hoi4 they do not. A third light cruiser battery II module instead of the double purpose secondaries (move them to the bottom row slot) would be better. Ministers are individuals, usually historical, and are specific per country. As I said: Max deck space carriers, fast as possible. The only benefit is an extra torpedo tube. Snorkel for survivability, radar for efficiency. 500 hours! (Still don’t understand navy) The easiest, low calorie micro way is spamming submarines. Since they are really slow. Your strike force ships like BBs dont need to spot the enemy, since the patrol group has already done that. My little group of four (well in the picture the 5th was just created) light cruisers is decimating the entire US Navy, Royal Navy, and Canadian Navy virtually alone with no airpower. Transport planes can be shot down while on the mission, both by. The development of the torpedo gave rise to the Jeune École doctrine, which held that small warships armed with. Concentrate on upgrades that reduce visibility and torpedo reveal chance. Ships of the line (of battle) were the capital ships of the era of sail. If your goal is to go after warships by setting aggressive to max, then snorkel will allow your subs to stay in the fight longer and sink more enemy warships. Once Germany has taken france they can start producing dockyards at a decent rate. (can construct avg 8-12/year). Fill then to the brim with torpedoes and best engines. The United States Navy ended the war as the worlds largest and most powerful navy - a title they have stubbornly clung to since then. and also naval invade from an island in the middle of the pacific. Snorkel for survivability, radar for efficiency. It was decided on 1 August 1905. Manually refitting instead of just pressing the button on the right that sometimes shows up seems to work better. While most. Subs are the best scouts, best convoy raiders, and best minelayers. (can construct avg 8-12/year) CL Light Cruiser – Most versatile, Moderate to expensive cost, reliable and durable Moderate to Fast speeds. Same goes for a convoy escorts force of, say, 2-3 Light Cruisers. the reason you build light cruisers as any naval power (uk. Keep them small, keep them out the way, and keep them far away from other ships. 2. 4xCruiser Hull: 2. 5%). Set them far out into the middle of supply lines away from major ports (where the enemy fleet is bound to dock and be patrolling around) and have them set the convoy raid. Go on google and type in hoi4 navy guide. 9 in) guns, patrolled areas distant from their North Sea bases to sink Allied merchant shipping as part of an effort to end World War I by starving the United Kingdom of Great. To fend off subs, you need lots of fast destroyers with sonar and depth charges. Being Germany I have "Karl Donitz" with the "Seawolf" trait, and the option to assign either "silent hunter" or "lancer". Which surprised me because the Germans were supposed to have access to it iirc. r/hoi4. The Heavy Cruiser in Hearts of Iron 4 has the same hull as the Light Cruiser, but has access to heavier weaponry, making it more classified to become a capital ship instead of a screen ship. The Second London Naval Treaty was an international treaty signed as a result of the Second London Naval Disarmament Conference held in London, the United Kingdom. As well as Anechoic Tiles, Radar/Snorcal Combination, and unlocking Anti-Air for submarines. The light cruiser guns shred enemy screens, rendering enemy capital ships vulnerable. Submarines ; Navies consist of one or more fleets which has one or more Task Forces,. The last. Rd_Svn • 1 yr. While investigating facts about Submarines Cruisers and Hoi4 Cruiser Submarines, I found out little known, but curios details like:. At 1936 level, the DE costs 1100 and the DD costs 1300. 0. This is the well-rounded general purpose set of naval doctrines that most substantial navies used. I like Trade Interdiction for the ability to do a lot of damage with sub packs and the ability of the small cruiser-led fleet to usually escape alive from hazardous situations. A 1940 cruiser hull is better than the torpedo cruiser hull because it has the same number of slots but can mount more guns (which in most cases, is way more important than stacking torps on a singe hull). Ships unlocked: Pre-Dreadnought Battleship, SH Battleship II, Coastal Defense Ship, Torpedo Cruiser, Submarine Cruiser I Modules added: Too many to list. I would add more AA to your battlecruisers (swapping out the floatplane). If there's nothing else to be taken away from this, it's that battleships, battlecruisers, and carriers are such a high order of magnitude above their contemporaries in terms of providing naval supremacy that their existence. RPM for HOI4 is an update of the original Realistic Progression Mod (RPM) for HOI3. Yes. Setup a corridor of allowed naval regions across the invasion and put all cruiser subs to patrol it and rest of naval forces on. Those are the extra fuel tanks and the float planes. Base refit cost for an early cruiser with 1x AA and lvl 1 armor is 1800*0. Its actually French, C coming from the Cruiser Designation (what most early carriers. Filling cruiser with "proper" heavy guns (not just a single to classify it as a capital) - is a counter to "light attack heavy cruiser" spam, actually. 9. The tool that will allow for you to create your own 3D models to use in. I don't really think they are worth using. 2*(1+12. U-Boote (SS): U-Boote sind klein, langsam und lautlos. The torpedo destroyers kill the enemy caps. The first tier of carrier hull technology unlocks the converted class of hulls, and you can convert to those templates using battleships or cruisers respectively. ship : screens) Of course I use BC and/or BB. Conclusion: CVs are underpowered in. Incredibly cheap, even compared to a low-tier recon cruiser, and far better spotting per IC. This is the well-rounded general purpose set of naval doctrines that most substantial navies used. federated insurance jobs near hamburg. Destroyers are best at hunting submarines followed by light cruisers due to their high sub detection ability and use of depth charges. In general, you’ll need at least 5 anti-submarine destroyers in a region, since submarines are the biggest threat to convoys. The higher it is, the higher the chance a submarine will get revealed. Minimum of 12 Destroyers for acting as a screen. How to Convoy Raid effectively. The CLs should be well-rounded with radar and even more than one catapult. IIRC, torpedoes are used 25% of the time, while naval guns are used 75% of the time. Go to hoi4 r/hoi4 • by. Destroyers are best at hunting submarines followed. People have built ONLY torpedo cruisers and destroyed larger mixed fleets but adding a few battleships is still a good idea. Just using the best templates won’t be enough to win every battle. My navy consisted of 1 heavy cruiser, that I started with. The main tree is mostly for CVs. Depth charges: 1. Justify on Mexico right from start, meanwhile build around a dozen long range cruiser submarines. 4. Types of Ships. Actually, the 1944 submarine has 500KM more range than the Cruiser template even after you add two Fuel Tanks to the Cruiser submarine. The way naval hit probabilities work in hoi4, it's a reasonable concept. The E-boats / PT boats could be put in pretty easily via a mod, I think. Though designs will help you a lot, you will also need to know a bit about how naval warfare works in HOI4 if you want to win. Needs the "Man the Guns" DLC (will make a vanilla version on popular demand) This mod only adds/modifies, it does not remove any ship models. Reserve fleet (the starting ships-subs) SH battleships takes care of other battleships and cruisers while a larger amount of cruisers is a very good defense against carriers. Submarines should only be used in convoy raiding and not in battles. This thread is archived. Submarines will only target screens when set to High risk engagement rule. This is my first dev diary, so be gentle ;). Historically they held a medium cruiser battery, however in hoi4 they do not. Last game I played my task force was 4 CV, 4 BC, 4 CA, 8 CL, and 32 Destroyers. . You need to keep some destroyer and light cruiser to defend your fleet, but create a seperate flottilla with only destroyer and light cruiser. Just as the Kingdom was a unification of various states in the Italian peninsula, so the Regia Marina was formed from the navies of those states, though the main constituents were the navies of the. His original speed is 36 by the way but doing mission on the baltic made it go down to around 11. The only benefit is an extra torpedo tube. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Also, to improve my spotting ability I'm testing the cruiser submarines. Today’s diary entry covers our improvements to. and even then you can usually get by with a couple cruiser submarines and crossing your fingers that the dumb AI will pull its navy away for a second for you to launch your invasion. "Early Heavy Ship Hull" That's a hull with which you can build battleships or battlecruisers, yes. Used for balance. Ocean Cruiser (Chromiu version, for Steel version just remove armor and downgrade engine). Their survivability is in their speed. HOI4 is an amazing game tha. Sea-Record-8280 • 21 days ago. If you are a minor with middling naval production: heavy cruisers with maximum light attack (1 medium battery, rest light batteries) with a mix. instant construction ( ic in the console) makes it so on every new day, every production line builds 1 vessel. Members Online • goetterraserei. e. Make them fast and have a lot of surface detection on them. Submarine: submarine: Light Cruiser: light_cruiser: Heavy Cruiser: heavy_cruiser: Destroyer: destroyer: Carrier: carrier: Battleship: battleship: Battlecruiser. The AI doesn't produce the second and destroyer spam is best killed by good cruisers. I don't think they take the same equipment slot on a submarine. HOI4 uses the reliability stat to determine the probability of receiving a critical hit so MTG-X's dazzle camouflage module boosts that stat while also increasing surface visibility as a penalty since any ship donning the camouflage is so conspicuous. The Cruiser Submarines are subs that can be used by Japanese and French players from the start of the game or by unlocking it via the German Focus Tree or American Focus Tree. Max speed: 39. This is my first dev diary, so be gentle ;). 1. This thread is archived. 0kn has a hit. 1. Torpedoes are OP right now. Australia can specialize in marines and heavy cruiser shore bombardment may be more. The Regia Marina was established on 17 March 1861 following the proclamation of the formation of the Kingdom of Italy. Put in a good engine and a snorkel if you have them so you can evade. Your destroyers are good, but pricey. I will make a squadron like that: 20 cruisers submarines with 2 reco planes and. This mod makes no changes to vanilla ships or modules. Current HOI4 Version Supported: Barbarossa v1. Heavy cruisers are literally just light cruisers with the "Gun" stat slammed to 5; Yams just gets +2 Gun and +5 armour. The two german minelayers indirectly killed a good number of ships in my last run. I believe something was mentioned about them being added with the ship designer in Man the Guns. Cruiser Submarines are exclusive to Germany, Japan, and the US. New modules can be unlocked in decision menu. 11. Easy, cheap, and effective. Light cruisers stacked with light attack make small ship go boom, no small ship = big ship go boom faster. the Surcouf class). Each class has different usage areas, advantages, and disadvantages. So 1944. But for navy, having 8 or so ASW destroyers (max radar/sonar, depth charges, engine) is usually enough for an ASW squadron. Their role was analogous to surface cruisers, cruising distant waters, commerce raiding, and scouting for the battle fleet. Wave Rocker moth. 1 × QF 2-pounder naval gun [3] Aurora (Russian: Авро́ра, tr. You can split those old ships if your navy cannot reach the farthest sea areas. Put the level 4 admiral in charge of them. It is also a great choice for countries that don’t have the industry to afford a large navy, since submarines are cheap to produce. For those of you that dont know about these (not unexpected, pretty niche thing) they were subs with hangers and surface guns. The weaknesses are enemy airpower, good ASW cruisers, or destroyer spam (but destroyers only deter and not kill). As with all content about what's "meta" in the game, this reflects my own opinion, based on experience and some math to get the facts straight. • 5 yr. 32. However, later radars give a bonus to light and heavy attack. So far, only the French have access to them. In your opinion, there are some new fleet meta and design meta?If air isn't an issue then it's between all main guns and dual torpedoes. Available only with the Man the Guns DLC enabled. Those task forces have 10 Destroyers (DD) (5 focused on detection of enemy ships [i. r/hoi4. They were small, often cruiser-sized warships that sacrificed speed and range for. Go to hoi4 r/hoi4. They are so good some games literally ban them because they are so. Latest HOI4 province summary spreadsheet. The engine keeps them fast. 11. Easiest solution that still holds a decent balance is to unlock the cruiser sub extra fuel tank for all ships and set it to a maximum of 1/ship(like sonar/radar), then it adds some cost, maybe a speed malus and fuel consumption malus but allows for a longer range. You have plenty of torps and depth charges, but you’ll need more screening capacity (maybe 50 more hulls) if you make the cruiser changes. If the enemy is utilizing naval bombers, it would be prudent to include anti-air destroyers or light cruisers. Hoi4 Naval Guide: Classes. g. The torpedo cruiser actually makes a great sub spotter though, since it comes with 20 base sub detection for some reason. 5 attack submarines with schrapnel And another squadron with 5 reco submarines and radar I will create a submarine fleet of 8 attacks squadron and 2 reco squadron. To add modified equipment: Create a equipment variant. No! Torpedoes should only be mounted on DD or SS (or bombers). This is the well-rounded general purpose set of naval doctrines that most substantial navies used. putting hundreds of these in groups of 8-12 for convoy raiding (not in shallow water like EC) will do magic. The main purpose of this mod is an expansion of the available models, equipment, and units for naval, air, and land forces while otherwise staying true to vanilla HOI4. This is cheaper than an ASW naval force. riot games hiring process. Archived post. Current HOI4 Version Supported: Barbarossa v1. Service manpower: 325. Base Strike is the best choice if you want to go for carriers, it makes them much much better, and still the best choice if you plan on using mostly land based naval bombers instead of doing any actual naval combat. Unfortunately, we still don't have a release date for that as far as I know. 61 Badges. r/hoi4. Those extra options give. They are more expensive, slower, more visible, and less reliable, but I find its always nice to have one or two around for that spotting. 5%). The convoy escort gives +30% escort efficiency, which is pretty good because it lowers the number of escort ships required, and +20% sub detection for DDs. Against other tanks, the division is only 4% hard so their hard attack. Exactly, the meta may exist but spamming supercarriers is more fun. . Dec 25, 2016. . The logic is pretty much the same as the cruiser above. The submarine tree is a standard submarine tree for convoy raiding, not very powerful. NAV can deal with anything really, if used properly. I generally use radar cuz I use subs for spotting. Designed a 1936 destroyer: engine 2, x2 depth charge thrower, x1 light battery 1 and sonar 2… with no torpedoes, no fire control, and no AA. My suggestion would just be to add 3 armor to the light cruiser, enough to make destroyers unable to pierce it which would cut destroyers attack in half then they attack light cruisers. Cruiser submarines. Also, to improve my spotting ability I'm testing the cruiser submarines. They stand out in the fact that they can use two very special modules in their slots. TgCCL. Paradox pls fix pre dreadnaughts and cruiser submarines make them realistic by adding a module slot for a battery on both. On the right side of the Ship Designer, you will see the stats for the designed ship and any. I like cruiser subs with spotting planes and radar on Germany. The lone raider will get caught and sunk. The Organization of the Atlantic Fleet, effective upon receipt, is set forth in Enclosure (A). Pacific Fleet. If the enemy is utilizing naval bombers, it would be prudent to include anti-air destroyers or light cruisers. Latest HOI4 resource history spreadsheet (HOI4v 1. Set you sub fleet to engage at high risk, medium repair priority and enable automatic split off. A Heavy Cruiser and a few Light Cruisers will eat a 6-Destroyer sub patrol for lunch, while suffering very little damage themselves. The speed adds a bonus to spotting and also means you can actually catch the subs to destroy them. r/hoi4. Escort Light Cruiser- Should be used in escort task forces in a 1:3 ratio with DDs. As far as I’m aware no other weapons damage subs. Torpedo I (533mm) Engine III (4,400hp) Torpedo I (533mm) or as if you took the cruise submarine focus Early Submarine. In gameplay terms screens are just all classes of ships which aren't carriers (carriers, converted carriers), submarines (subs and cruiser subs), or heavies (battleship, battlecruiser, I think heavy cruiser. Description: Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. Long range submarine patrols, and similar mine laying operations are my first two choices. And convoys arn't being found. Aurora was one of three Pallada -class cruisers, built in Saint Petersburg for service in the Pacific. I'm going to assume you already knew that.